@startuml
sprite $child_friendly [48x48/16] {
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}


!define MATERIAL_CHILD_FRIENDLY(_alias) ENTITY(rectangle,black,child_friendly,_alias,MATERIAL CHILD_FRIENDLY)
!define MATERIAL_CHILD_FRIENDLY(_alias, _label) ENTITY(rectangle,black,child_friendly,_label, _alias,MATERIAL CHILD_FRIENDLY)
!define MATERIAL_CHILD_FRIENDLY(_alias, _label, _shape) ENTITY(_shape,black,child_friendly,_label, _alias,MATERIAL CHILD_FRIENDLY)
!define MATERIAL_CHILD_FRIENDLY(_alias, _label, _shape, _color) ENTITY(_shape,_color,child_friendly,_label, _alias,MATERIAL CHILD_FRIENDLY)
skinparam folderBackgroundColor<<MATERIAL CHILD_FRIENDLY>> White
@enduml